The anticipation for Genshin Impact's Version 5.5 is reaching fever pitch, as HoYoverse has officially unveiled two groundbreaking artifact sets set to debut alongside the expansion of Natlan and the arrival of new playable characters like Varesa and Iansan. Artifacts are a cornerstone of character optimization in the game, with each unit capable of equipping up to five pieces, and these new additions—Long Night's Oath and Finale of the Deep Galleries—promise to redefine team strategies and gameplay dynamics. As a longtime player who has weathered countless meta shifts, I can't help but feel a surge of excitement; the potential for fresh builds and unexpected synergies is palpable, especially with Varesa poised to shake up the Electro landscape. But will these sets live up to the hype, or will they introduce new challenges? Only time will tell as the community dissects every detail.

🔥 Long Night's Oath: A Plunging Attack Powerhouse

The first artifact set, Long Night's Oath, is tailor-made for the upcoming five-star Electro character, Varesa, who has been confirmed for the initial banner cycle. Designed as a DPS-centric set, its bonuses revolve around amplifying plunging attack damage, aligning perfectly with Varesa's combat style. According to the official reveals, Varesa benefits from having Pyro teammates from Natlan, hinting at fiery elemental reactions. Here's a breakdown of the set's effects:

  • 2-piece bonus: Increases Plunging Attack Damage by 25%.

  • 4-piece bonus: After hitting an enemy with an Elemental Skill, Plunging Attack, or Charged Attack, the character gains 1/2/2 stacks of Radiance Everlasting (triggerable once per second). This effect boosts Plunging Attack damage by 15% per stack for 6 seconds, capping at 5 stacks.

As an avid fan of high-octane gameplay, I find this set exhilarating—it could finally make plunging attacks a viable core strategy, not just for Varesa but for existing favorites like Xiao, the Anemo powerhouse. Imagine Xiao's aerial assaults becoming even deadlier; it's a thrilling prospect that might encourage more players to experiment with plunge-focused teams. But why focus so heavily on plunging attacks? Is HoYoverse signaling a shift towards more vertical combat mechanics in future updates? For now, this set feels like a breath of fresh air in a meta dominated by elemental bursts. genshin-impact-5-5-artifact-sets-revealed-image-0

Artifact Set Key Bonuses Ideal Characters
Long Night's Oath +25% Plunging Attack DMG (2-piece); Stack-based Plunging DMG boost (4-piece) Varesa, Xiao
Finale of the Deep Galleries +15% Cryo DMG Bonus (2-piece); +60% Normal/Elemental Burst DMG at 0 Energy (4-piece) Future Cryo units, off-field supports

❄️ Finale of the Deep Galleries: The Puzzling Zero-Energy Enigma

In contrast, the Finale of the Deep Galleries set has left the community scratching their heads with its unconventional mechanics. While its 2-piece bonus offers a straightforward 15% Cryo damage bonus, the 4-piece effect requires characters to have zero Elemental Energy to activate a 60% damage boost to Normal Attacks and Elemental Bursts—a condition that also applies off-field. This is baffling because most characters struggle to maintain zero energy, with rare exceptions like the Natlan Archon Mavuika, who uses a unique energy system. However, Mavuika's Pyro alignment renders the Cryo bonus useless, fueling speculation that this set is designed for an unreveiled character.

Personally, this set fills me with curiosity and a bit of frustration; how can a bonus tied to such an impractical state be viable? It feels like a deliberate tease from the developers, hinting at future innovations. Could we see a character who drains energy as part of their kit, turning this limitation into a strength? The prospect excites me, as it might pave the way for entirely new team archetypes. Yet, in the short term, it raises questions: Why introduce a set that seems counterintuitive to current gameplay? Perhaps it's a bold move to challenge players' creativity, but for now, it's a head-scratcher that underscores HoYoverse's penchant for surprises.

🤔 Community Reactions and Meta Implications

The reveal has sparked lively debates across forums and social media. Players are buzzing about Long Night's Oath's potential to elevate underused strategies, while Finale of the Deep Galleries has become a hot topic for its enigmatic design. Key discussion points include:

  1. Varesa's Synergy: With her reliance on Pyro teammates, she could dominate the DPS scene, but will she overshadow existing Electro units?

  2. Xiao's Revival: Many are hopeful that Xiao, a fan-favorite, will benefit immensely, making him a top-tier choice again. 😊

  3. Finale's Viability: Skeptics argue that the zero-energy requirement is too niche, but optimists see it as a setup for upcoming content.

As someone who's navigated every update since launch, I sense a meta shift brewing—Varesa might become indispensable for plunge-heavy comps, while Finale could unlock hidden depths in future patches. This duality reflects HoYoverse's commitment to evolving the game, but it also risks alienating players if not balanced well.

🚀 Future Outlook: A Personal Vision

Looking ahead, my personal prediction is bold: Version 5.5 is just the beginning. I envision a future where Varesa ignites a plunge-attack renaissance, leading to more aerial combat mechanics in Natlan expansions. For Finale of the Deep Galleries, I suspect it's a harbinger of a revolutionary Cryo character who can effortlessly maintain zero energy, perhaps debuting in Version 6.0. This could transform off-field supports into primary damage dealers, fostering new cooperative strategies. Ultimately, these artifacts symbolize HoYoverse's innovative spirit—why settle for the status quo when you can redefine it? As the update nears, I'm filled with hope for a more dynamic and inclusive meta, where every character finds their niche.